몰입형 가상 환경에서 버츄얼 핸드 관절 크기 영향 분석
- Alternative Title
- The Effect on the Size of Virtual Hand Joints in Immersive Virtual Environments
- Abstract
- Recent sensing devices for haptic interaction in immersive virtual reality (IVR) environments have become much more feasible for sufficient experience. This paper investigates the effect on the size of virtual hand joints for collision detection with virtual objects related to natural interaction in IVR. We compare and explore interaction quality according to change in size of hand skeleton joints, in our study, we found effective configuration of the size of each virtual hand joint was set to a 3mm when interacting a 8mm virtual cube. With our approach, when interacting with virtual objects, it would be helpful to relatively apply to hand joint changes depending on the size of virtual objects for improved interaction quality.
- Author(s)
- GaHyeon Kim; Ju Young Kim; Dongsik Jo
- Issued Date
- 2023
- Type
- Article
- Keyword
- Virtual Hand; Haptics; Immersive Virtual Reality; Interaction; Skeleton
- DOI
- 10.6109/jkiice.2023.27.5.664
- URI
- https://oak.ulsan.ac.kr/handle/2021.oak/15929
- Publisher
- 한국정보통신학회논문지
- Language
- 한국어
- ISSN
- 2234-4772
- Citation Volume
- 27
- Citation Number
- 5
- Citation Start Page
- 664
- Citation End Page
- 667
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Appears in Collections:
- Engineering > Engineering
- 공개 및 라이선스
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